International CyberFair, now in its 18th year, is an award-winning, authentic learning program used by schools and youth organizations around the world. Students conduct research about their local communities and use digital media to publish their findings online. Recognition is given to the best projects in each of eight categories: local leaders, businesses, community organizations, historical landmarks, environment, music, art, and local specialties.
This White House endorsed program encourages youth to become ambassadors for their own local communities by working collaboratively with community members and using technology tools to publish a website or create a video that displays what they have learned. The annual contest has involved more than 5 million students from 45,500 schools across 115 countriesand is considered the longest running international online event of its kind.
Competition judging also takes place online. Students evaluate each others projects using a web-based evaluation tool (rubric) designed by Global SchoolNet. The top forty entries are reviewed by international judges to determine the best educational projects. Winners of International CyberFair are announced each Spring at a event that is global in itself, with hundreds of schools participating via Internet.
CyberFair 2015: Engage and Unite!
"You get the best out of others,
when you give the best of yourself."
As the twenty-second century approaches, youth must begin thinking and caring about the world they will inhabit. In partnership with the World Future Society, youth are asked to share their dreams for the future - by thinking about the possible future, the probable future, the preferable future and the preventable future.
History of CyberFair Themes:
2015 Engage & Unite
2014 Inspire & Unite
2013 Explore & Unite
2012 Dream & Unite
2011 Take Action & Unite
2010 Believe & Unite
2009 Teach & Unite
2008 Learn & Unite
2007 Empower & Unite
2006 Inspire & Unite
2005 Prepare & Unite
2004 Achieve & Unite
2003 Educate & Unite
2002 Care & Unite
2001- 1996 Share & Unite
The purpose of International CyberFair is for youth, their schools, and their local communities to use the Internet to share resources, establish partnerships, and work together to accomplish common goals. We believe that involving youth in educational outreach projects will foster worldwide friendships and unite communities.
The Global Community - We are linked to the world!
Every nation wants their children to learn the skills they need to succeed both in the world of today and in all the tomorrows that follow. We want safe and strong communities in which citizens can live and learn together. We want our youth to be responsible "global citizens" who appreciate and respect the diversity of the world around them. Communication technologies can foster positive and productive interaction among local and distant groups.
Youth participating in International CyberFair learn what it means to be part of a community... both locally and globally. They work with groups of young people located around the world, each group showcasing their local community online. Youth act as "Student Ambassadors," working with local leaders, local artists, local business, and the rest of their community to show the world what is special about *their* place.
As examples, youth can meet local artists and musicians, interview them, tape their music, photograph their art, and show the world their cultural heritage. Or, youth can work with their local chamber of commerce, farmers, or local business leaders, to show the world the things they make, grow and build.
Start with Collaboration
The focus of International CyberFair is collaboration -- first at the local level and then on an international level. To encourage teamwork each school or organization may submit only one entry. Therefore, part of the learning experience is building consensus in choosing an entry topic.
It is very important when doing a collaborative project to involve all of the key players, create a project plan, and ensure that everyone agrees on the individual tasks and the timeline. Over the years we have discovered some simple collaborative strategies that really seem to work. Learn more
Every CyberFair project also includes a "Project Narrative, " a reflective report that explains how the project has been organized, what challenges had to be overcome, and how the project supported local content standards. Many wonderful community-building success stories have emerged from these "behind the scenes" narratives. Learn more
Register for CyberFair: Registration Opens September 2014
Register for CyberFair as soon as possible to receive important announcements. Once registered, you may update your information at any time until the final project deadline.
Download Participant Banner
Download the official CyberFair Participant Banner. It is important to place this banner on the front page of your web project and include this banner on any printed materials that you create about your project. Learn more
How to Get Local Publicity and Media Coverage
Stories about students engaged in positive learning projects are always newsworthy. Don't miss this opportunity to seek favorable publicity for your school or organization in your local community. To help you get started, we have provided you with some media-friendly strategies and templates. Learn more.
Sponsors and Supporters
Companies, organizations, and individuals who support the International CyberFair program believe that young people can make a difference in the world! Over the past two decades years many companies have contributed prizes, services and funding support. CyberFair supporters include Adobe, AOL-Timer Warner Foundation, AlphaSmart, Apple, Canon, Cisco, Cisco Foundation, Cu-SeeMe Networks, Epson, Gateway, GTE, Hyperstudio, Impatica, Lexmark, Lightspan, Macromedia, MCI, MCI Foundation, Microsoft, Microsoft Taiwan, NeTV, Network Solutions, Tech4Learning, Wells Fargo Foundation, and the San Diego Union-Tribune.
The importance of CyberFair has been acknowledged by Presidents, senators, congressmen, and ministers of education from many countries. For example, President George W. Bush, President Clinton, Vice President Al Gore, Secretary of State Colin Powell, Condoleezza Rice, Susan Golding (San Diego Mayor), Max Gail (actor), Ronnie Lott (football superstar) Sinbad (comedian/actor) and Business leaders - Vint Cerf, Steve Wolff, John Morgridge are a few of the notable people who have applauded CyberFair.
Wouldn't you like to help? Learn more
Global Learning Resources
The CyberFair program encourages youth to broaden their academic skills and their global knowledge. International "conversion" resources are provided to help participants convert currency, time and measurement, as well as assist in translating languages from around the world. Map resources are provided to help locate and learn about cities far and near. Learn more
Frequently Asked Questions
As you might imagine, with over five million participants from 115 countries, we have had to answer a few questions. Who is eligible to participate? Where can you publish your web project? What should you do if you run out of time and can't complete? Please read the FAQs to gain insight and find the answers to the most frequently asked questions. Learn more
Read the Success Stories
CyberFair projects have had an enormous impact on students, schools and communities worldwide. Read these stories and testimonials to learn what the participants have to say! Learn more
Video Clips about CyberFair
CyberFair projects have had an enormous impact on students, schools and communities worldwide. Watch these video clips and find out how and why! Learn more