CyberFair Project ID: 5399

Close this Window

NOTE: Due to URL changes, some links may no longer be valid.

International Schools CyberFair Project Narrative
Title: Eye On Singapore
Category: 5. Local Attractions (Natural and Man-Made)
URL: http://www.queenstownsec.edu.sg/cclub/projects/han/cyberfair2008/
Bibliography: http://www.queenstownsec.edu.sg/cclub/projects/han/cyberfair2008/Bibliography.html

School: Queenstown Secondary School
    Singapore, Singapore, Singapore

3 students, ages 15-17 worked together to complete this CyberFair project on March 18, 2008. They have participated in CyberFair in the following year(s): 2008

Classes and Teachers: Ms Raani /Han ue,Carol Hassan/ Jack

E-Mail contact:

Our School's Web Site: http://www.queenstownsec.edu.sg/webportal/

Project Overview

1. Description of Our Community

We are here from Singapore. Our school is Queenstown Secondary School. Our school is located central part of Singapore, which called Queenstown. Singapore’s population of almost four million comprises 77% Chinese, 14% Malays, 8% Indians and 1% Eurasians and people of other descent. The original inhabitants were Malay fishermen, but after the arrival of Sir Stamford Raffles and the establishment of a British trading post, Singapore became a magnet for migrants and merchants. Seeking a better life for themselves and their families, they came from the southern provinces of China, Indonesia, India, Pakistan, Ceylon and the Middle East. Though inter-marriages have taken place over the years, each racial group within Singapore has retained its own cultural identity while developing as an integral part of Singapore community.

2. Summary of Our Project

The objective of our project is to let you set your eye on Singapore .yes, it is a small red dot ,it maybe, but as we bring you through the past , present and future of this island. You will absolutely be keen to find out more ,and it is our pleasure to present you the highly recommended places of attraction in Singapore. The attractions include sightseeing, heritage, future project, ethnic quarter and shopping paradise

3. Our Computer and Internet Access

A. Percentage of students using the Internet at home:more than 50%

B. Number of workstations with Internet access in the classroom:more than 6

C. Connection speed used in the classroom:dedicated connection

D. Number of years our classroom has been connected to the Internet:2-3

E. Additional comments concerning your computer and/or Internet access (Optional):

A.Percentage of students using the Internet at home: 85%

B. Number of workstations with Internet access in the classroom: 40

C. Connection speed used in the classroom: 100mbps

D. Number of years our classroom has been connected to the Internet: 5 years

4. Problems We Had To Overcome

We were struggled with coming up a solution for the pop-up menu because our software does not support adding pop-up menu to text, so we played a trick with the computer by adding in another background layer under the text, by this way, the computer mistakes it as an image. Thus, we succeeded.

Moreover, we were troubled by the background music. At first, the music only worked on the home page, when we clicked to some other links, the music was gone , but through trial and error, we discovered a way to make the music play on and on . This is to add a top frame on the index page and hide the top frame.

Cooperation of our group members: We cannot do our project smoothly as some of our members may have remedial lessons and some of us may get sick easily as the weather changes in Singapore. Taking pictures: We only manage to take one of the attracted places. We need to take pictures of the other three places from the web as the places are far from our homes. Parent's consent: Some of our parents did not let us explore the places as they are worried that we might get lost and they do not want to travel to places that are very far from them. Saving our work: We always save our project work in our thumb drives. Sometimes when we want to save our work, errors may occur in our thumb drives such as, the computer cannot read our thumb drives

5. Our Project Sound Bite

Our participation in Cyberfair allows us to understand more about Singapore with its attracted places. It is not fair if we took the pictures and information of the places from the web. We need to explore these places, see how its natural beauty would look like. About making the webpage-if only one person do all the tasks, it would be very difficult to complete the project so we need to work as a team.

Every competition is very important to us as we are able to gain new experiences and apply what we have learnt during trainings. It helps us to develop a sense of maturity and responsibility in handling tasks and I believe this is vital as each experience gained propel us to greater heights

6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?

Firstly, this project had helped us in terms of learning better IT skills, as we had learnt more about simple website designing such that it would better appeal to the mass media. Secondly, this project also aided in National Education as we had learnt more about our own attractions, learning more about our places and about how future events going to take place in Singapore.

Through this project, we had also learnt that usage of the Internet as a tool of learning is a much better one as compared to using the conventional textbook as it would be able to help to give more information that is constantly being updated even before they are being accessed. For every bog being viewed, many others are being updated at a fast rate.

Lastly, this project had helped to make us understand the concept of time management as we learnt how to better and effectively manage our time so as to meet our project deadline

Top
Project Elements

1) What information tools & technologies did you used to complete your CyberFair project?

We use computer, telephone, scanner, printer, digital camera and pen drives.

Resource:-

* Computer - learning, surf on the net for data collection

* Newspapers - reading and collect information

* Books - reading and collect data. We finished our Internet pages through different kinds of software, mostly, we used Dreamweaver,Word, Excel,photoshop and Flash

2) In what ways did you act as "ambassadors" and spokespersons for your CyberFair project both on-line and in person.

We believe it our responsibility to make every one understanding about the singapore attraction. in general people thought singapore is just man made city there is no attraction. we should play the role of 'community ambassadors' and reveal it’s not true and prove singapore is rich with many attractions

3) What has been the impact of your project on your community?

There are many local attractions sites are in the web about the Singapore. We think as in school level We are fully confident that our work, when finished, would be the most exhaustive online resource about the Singapore attractions. We hope that our project would not only deepen the public's knowledge, but also arouse their recognition and passion for both natural and man made attractions. We all have a kind of passion and confidence unique to ourselves. Through this project, we have established good interaction with the community. Our actions are full of passion, and we behave with full confidence.

4) How did your project involve other members of your community as helpers and volunteers?

First of all we would like to thank our Queenstown Seondary IT Clubs Teachers .From them we learnt about Cyberfair and have made many good suggestions on this competition. They provided us the support of computer, and helped us to carry out registration in Cyberfair. Give thanks to Mdm Nurlila, Ms Raani,Mr FuXiang and Mr Menaka

5) Discoveries, Lessons and Surprises (Optional)

We have got a better knowledge of Singapore attractions. The activity has enhanced our teamwork spirit and improved our communicating and interpersonal abilities. The experience we learnt here is unforgettable

Top

View our CyberFair Project (Project ID: 5399)

Close this Window